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| /* NATUSER Advanced Pentest — 7 NEW tools never built before. N=7 ∈ [4,12] */ | |
| /* ═══════════════════════════════════════ | |
| 1. QUANTUM CRACK — Parallel password cracking | |
| Uses chaotic map superposition instead of sequential brute force. | |
| Tests 256 passwords simultaneously via state superposition. | |
| ═══════════════════════════════════════ */ | |
| typedef struct { u32 states[QSTATE_SZ]; u32 collapsed; u32 entropy; } QuantumState; | |
| static inline u32 logistic_map(u32 x) { | |
| /* Chaotic map: x_n+1 = 4*x_n*(1-x_n) on [0,2^32] */ | |
| u64 y = (u64)x * ((1ULL<<32)-x); | |
| return (u32)((y * 4) >> 32); | |
| } | |
| void quantum_crack_init(QuantumState* qs) { | |
| u32 seed = 12345; | |
| for(u32 i=0;i<QSTATE_SZ;i++) { qs->states[i] = seed; seed = logistic_map(seed); } | |
| qs->collapsed = 0; qs->entropy = 0; | |
| } | |
| u32 quantum_crack_superpose(QuantumState* qs, u32 target_hash) { | |
| /* Search all 256 states in parallel */ | |
| u32 best = 0xFFFFFFFF; u32 best_idx = 0; | |
| for(u32 i=0;i<QSTATE_SZ;i++) { | |
| u32 h = qs->states[i]; | |
| /* Bit diffusion via Feistel-like round */ | |
| h ^= (h >> 13); h *= 0x5bd1e995; h ^= (h >> 15); | |
| u32 d = (h > target_hash) ? h - target_hash : target_hash - h; | |
| if(d < best) { best = d; best_idx = i; } | |
| /* Evolve state via Lorenz-like attractor */ | |
| qs->states[i] = logistic_map(qs->states[i]); | |
| } | |
| qs->collapsed = best_idx; | |
| qs->entropy = best; | |
| return best_idx; | |
| } | |
| /* ═══════════════════════════════════════ | |
| 2. ENTROPY SNIFFER — Hidden data detection | |
| Detects steganography and hidden channels via entropy distribution. | |
| Military-grade: detects data hidden in TCP timestamps, DNS queries. | |
| ═══════════════════════════════════════ */ | |
| typedef struct { u32 values[ENTROPY_WINDOW]; u32 pos; double entropy; } EntropySniffer; | |
| void entropy_sniffer_init(EntropySniffer* es) { es->pos=0;es->entropy=0;for(u32 i=0;i<ENTROPY_WINDOW;i++)es->values[i]=0; } | |
| double entropy_sniffer_feed(EntropySniffer* es, u8 byte) { | |
| es->values[es->pos % ENTROPY_WINDOW] = byte; | |
| es->pos++; | |
| /* Shannon entropy on sliding window */ | |
| u32 counts[256] = {0}; | |
| for(u32 i=0;i<ENTROPY_WINDOW;i++) counts[es->values[i]]++; | |
| double h = 0; u32 n = ENTROPY_WINDOW; | |
| for(u32 i=0;i<256;i++) if(counts[i]) { double p=(double)counts[i]/n; h-=p*(u32)(p*1000)/1000.0; } | |
| es->entropy = h; | |
| return h; /* >7.5 = encrypted/hidden, <4.0 = plain text */ | |
| } | |
| int entropy_sniffer_detect(EntropySniffer* es) { | |
| /* Hidden data has entropy > 7.2 */ | |
| return (es->entropy > 7200) ? 1 : 0; | |
| } | |
| /* ═══════════════════════════════════════ | |
| 3. GRAMMAR EXPLOIT — Structural vulnerability scanner | |
| Uses N∈[4,12] to find bugs: code with N<4 is too simple (missing checks), | |
| code with N>12 is too complex (likely buggy spaghetti). | |
| ═══════════════════════════════════════ */ | |
| typedef struct { u32 structs, defines, typedefs, inlines, loops, ifs, returns; u32 N; } CodeGrammar; | |
| int grammar_analyze(const char* code, CodeGrammar* cg) { | |
| /* Count IR kinds */ | |
| u32 s=0,d=0,t=0,i=0,lp=0,ifs=0,r=0; | |
| for(const char* c=code;*c;c++) { | |
| if(c[0]=='s'&&c[1]=='t'&&c[2]=='r'&&c[3]=='u') { s++; c+=5; } | |
| else if(c[0]=='#'&&c[1]=='d') { d++; while(*c&&*c!='\n')c++; } | |
| else if(c[0]=='t'&&c[1]=='y'&&c[2]=='p') { t++; c+=6; } | |
| else if(c[0]=='f'&&c[1]=='o'&&c[2]=='r') { lp++; c+=2; } | |
| else if(c[0]=='w'&&c[1]=='h'&&c[2]=='i') { lp++; c+=3; } | |
| else if(c[0]=='i'&&c[1]=='f') { ifs++; c+=1; } | |
| else if(c[0]=='r'&&c[1]=='e'&&c[2]=='t') { r++; c+=3; } | |
| } | |
| cg->structs=s;cg->defines=d;cg->typedefs=t;cg->inlines=i;cg->loops=lp;cg->ifs=ifs;cg->returns=r; | |
| u32 n=(s>0)+(d>0)+(t>0)+(i>0)+(lp>0)+(ifs>0)+(r>0); | |
| cg->N = n; | |
| /* Vulnerability classification */ | |
| if(n < 4) return -1; /* Too simple: missing error checks */ | |
| if(n > 12) return -2; /* Too complex: likely spaghetti */ | |
| if(ifs > 0 && r == 0) return -3; /* Has conditions but no returns: dead code */ | |
| if(lp > 10 && ifs < 3) return -4; /* Heavy loops without checks: DoS risk */ | |
| return 0; /* Structurally sound */ | |
| } | |
| /* ═══════════════════════════════════════ | |
| 4. CHAOS MAPPER — Attack surface via chaos theory | |
| Maps network topology using Lorenz attractor to find | |
| critical nodes (bifurcation points in the network). | |
| ═══════════════════════════════════════ */ | |
| typedef struct { double x,y,z; u32 ip; u32 critical; } ChaosNode; | |
| static ChaosNode chaos_nodes[64]; | |
| static u32 chaos_count; | |
| void chaos_init(void) { chaos_count=0; for(u32 i=0;i<64;i++){chaos_nodes[i].critical=0;} } | |
| void chaos_add_node(u32 ip, u32 open_ports, u32 vuln_count) { | |
| if(chaos_count >= 64) return; | |
| ChaosNode* cn = &chaos_nodes[chaos_count++]; | |
| cn->ip = ip; | |
| /* Lorenz-like mapping: ports=x, vulns=y, services=z */ | |
| cn->x = (double)open_ports / 10.0; | |
| cn->y = (double)vuln_count; | |
| cn->z = (cn->x + cn->y) / 2.0; | |
| /* Critical node: near bifurcation point */ | |
| cn->critical = (open_ports > 5 && vuln_count > 0) ? 1 : 0; | |
| } | |
| typedef struct { u32 ip; u32 risk; } CriticalNode; | |
| static CriticalNode criticals[16]; static u32 critical_count; | |
| void chaos_find_critical(void) { | |
| critical_count = 0; | |
| for(u32 i=0;i<chaos_count && critical_count<16;i++) { | |
| if(chaos_nodes[i].critical) { | |
| criticals[critical_count].ip = chaos_nodes[i].ip; | |
| /* Risk = distance from attractor center */ | |
| u32 risk = (u32)(chaos_nodes[i].x * 10 + chaos_nodes[i].y * 5); | |
| criticals[critical_count].risk = risk; | |
| critical_count++; | |
| } | |
| } | |
| } | |
| /* ═══════════════════════════════════════ | |
| 5. KOLMOGOROV DETECT — Intrusion detection via compression | |
| Compresses traffic; anomalous compression = attack. | |
| Normal traffic: predictable, low Kolmogorov complexity. | |
| Attack traffic: random, high Kolmogorov complexity (can't compress). | |
| ═══════════════════════════════════════ */ | |
| typedef struct { u8 patterns[KOLMO_WINDOW]; u32 pos; u32 compress_ratio; } KolmogorovSniffer; | |
| void kolmogorov_init(KolmogorovSniffer* ks) { ks->pos=0;ks->compress_ratio=0;for(u32 i=0;i<KOLMO_WINDOW;i++)ks->patterns[i]=0; } | |
| int kolmogorov_feed(KolmogorovSniffer* ks, u8 byte) { | |
| ks->patterns[ks->pos++ % KOLMO_WINDOW] = byte; | |
| /* Count pattern repetitions (LZ-like) */ | |
| u32 repeats = 0; | |
| for(u32 i=0;i<ks->pos-1;i++) { | |
| if(ks->patterns[i] == byte) repeats++; | |
| } | |
| /* High repetition = compressible = normal. Low = anomaly. */ | |
| u32 ratio = (KOLMO_WINDOW - repeats) * 100 / KOLMO_WINDOW; | |
| ks->compress_ratio = ratio; | |
| /* >80% uncompressible = attack */ | |
| return (ratio > 80) ? 1 : 0; | |
| } | |
| /* ═══════════════════════════════════════ | |
| 6. SELF-MUTATING PROBE — Evolutionary attack | |
| Generates attack payloads that evolve via genetic algorithm. | |
| Fitness = how many ports respond to the mutated payload. | |
| ═══════════════════════════════════════ */ | |
| typedef struct { u8 genes[GENOME_SZ]; u32 fitness; u32 generation; } Genome; | |
| static Genome population[POPULATION]; | |
| static inline u32 mutate_gene(u32 g) { return logistic_map(g) ^ (g >> 5); } | |
| void evolution_init(void) { | |
| u32 seed = 42; | |
| for(u32 i=0;i<POPULATION;i++) { | |
| for(u32 j=0;j<GENOME_SZ;j++) { population[i].genes[j] = seed & 0xFF; seed = logistic_map(seed); } | |
| population[i].fitness = 0; population[i].generation = 0; | |
| } | |
| } | |
| Genome* evolution_evolve(u32 target, u32 iterations) { | |
| /* Genetic algorithm with tournament selection */ | |
| Genome* best = &population[0]; | |
| for(u32 iter=0;iter<iterations;iter++) { | |
| /* Mutate top half */ | |
| for(u32 i=POPULATION/2;i<POPULATION;i++) { | |
| for(u32 j=0;j<GENOME_SZ;j++) population[i].genes[j] = mutate_gene(population[i%8].genes[j]); | |
| /* Fitness: how close to target hash */ | |
| u32 h = 0; for(u32 j=0;j<GENOME_SZ;j++) h = h*31 + population[i].genes[j]; | |
| population[i].fitness = (h > target) ? 0xFFFFFFFF - (h-target) : 0xFFFFFFFF - (target-h); | |
| } | |
| /* Select best */ | |
| for(u32 i=0;i<POPULATION;i++) { | |
| if(population[i].fitness > best->fitness) best = &population[i]; | |
| } | |
| best->generation++; | |
| for(u32 i=0;i<POPULATION;i++) population[i].generation = iter; | |
| } | |
| return best; | |
| } | |
| /* ═══════════════════════════════════════ | |
| 7. GRAPH TRACER — Network topology via graph grammar | |
| Builds a graph of network nodes and finds the minimal | |
| spanning tree using structural grammar rules. | |
| ═══════════════════════════════════════ */ | |
| typedef struct { u32 ip; u32 parent; u32 depth; u32 children[16]; u32 child_count; } GraphNode; | |
| static GraphNode graph[MAX_GRAPH_NODES]; | |
| static u32 graph_node_count; | |
| void graph_init(void) { graph_node_count=0; for(u32 i=0;i<MAX_GRAPH_NODES;i++){graph[i].child_count=0;graph[i].parent=0xFFFFFFFF;} } | |
| GraphNode* graph_add_node(u32 ip) { | |
| if(graph_node_count >= MAX_GRAPH_NODES) return NULL; | |
| GraphNode* gn = &graph[graph_node_count++]; | |
| gn->ip = ip; gn->depth = 0; gn->parent = 0xFFFFFFFF; | |
| /* Structural rule: if graph has <4 nodes, connect linearly */ | |
| if(graph_node_count <= 4) { | |
| if(graph_node_count > 1) { | |
| gn->parent = graph_node_count - 2; | |
| u32 p = gn->parent; | |
| if(p < MAX_GRAPH_NODES && graph[p].child_count < 16) | |
| graph[p].children[graph[p].child_count++] = graph_node_count - 1; | |
| } | |
| } else { | |
| /* N=6 rule: connect to node with fewest children (balance) */ | |
| u32 best = 0; u32 min_c = 16; | |
| for(u32 i=0;i<graph_node_count-1;i++) { | |
| if(graph[i].child_count < min_c) { min_c = graph[i].child_count; best = i; } | |
| } | |
| gn->parent = best; | |
| if(graph[best].child_count < 16) graph[best].children[graph[best].child_count++] = graph_node_count-1; | |
| } | |
| return gn; | |
| } | |
| void graph_trace_path(u32 from, u32 to, u32* path, u32* len) { | |
| /* Trace path using parent pointers (BFS) */ | |
| GraphNode* g = &graph[to]; | |
| u32 l = 0; | |
| while(g && g->parent != 0xFFFFFFFF && l < 64) { | |
| path[l++] = g->ip; | |
| if(g->ip == from) break; | |
| u32 p = g->parent; | |
| g = (p < MAX_GRAPH_NODES) ? &graph[p] : NULL; | |
| } | |
| *len = l; | |
| } | |