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TradingAgents: Multi-Agents LLM Financial Trading Framework

A multi-agent framework using large language models for stock trading simulates real-world trading firms, improving performance metrics like cumulative returns and Sharpe ratio.

  • 4 authors
· Dec 28, 2024
Submitted by
richardxp888

RRSI: Regularized Recursive Self-Improvement of Agent Harnesses

An LLM agent's capability is largely magnified by its harness, namely the prompts, control flow, tooling, memory, and context management surrounding the frozen backbone model. Recent methods increasingly automate this process by iteratively proposing and selecting component-wise edits of an agent harness, practically establishing a form of recursive self-improvement (RSI) at the agent-system level. However, such recursive evolution may overfit by memorizing the training tasks, showing large in-distribution gains that shrink or even vanish on out-of-distribution benchmarks. We introduce Regularized Recursive Self-Improvement of Agent Harnesses (RRSI), which incorporates the principles of regularizations into harness self-improvement by constraining the evolution candidate proposal and selection. The proposer operates with a temporally annealed budget, limiting how many edits a candidate can bundle, and it encourages unexplored trajectories based on evolution history. The selector is equipped with a critic and a pruner: the critic screens benchmark-specific proposals, while the pruner, removes changes that are too small, too expensive, or no longer useful. Together these constraints favor reusable agent mechanisms over benchmark-specific ones or even noises. Across eight benchmarks spanning coding, agentic workspace and engineering design tasks, RRSI gains up to 14.1 points on the split it evolves against and up to 4.7 points on the five out-of-distribution benchmarks, while producing a harness that runs on 30% fewer policy tokens than the unregularized evolution. Code is available at https://github.com/google-research/rrsi and project page is https://regularized-rsi.com/.

google Google · Sep 21, 2026
Submitted by
talor-abr

SPEED-Bench: A Unified and Diverse Benchmark for Speculative Decoding

Speculative Decoding evaluation requires diverse workloads to accurately measure performance, which existing benchmarks lack, prompting the introduction of SPEED-Bench for standardized assessment across semantic domains and serving regimes.

nvidia NVIDIA · Feb 10, 2026
Submitted by
akhaliq

OpenDevin: An Open Platform for AI Software Developers as Generalist Agents

OpenDevin is a platform for developing AI agents that interact with the world by writing code, using command lines, and browsing the web, with support for multiple agents and evaluation benchmarks.

  • 24 authors
· Jul 23, 2024
Submitted by
akhaliq

Efficient Memory Management for Large Language Model Serving with PagedAttention

PagedAttention algorithm and vLLM system enhance the throughput of large language models by efficiently managing memory and reducing waste in the key-value cache.

  • 9 authors
· Sep 12, 2023
Submitted by
taesiri

SkillOpt: Executive Strategy for Self-Evolving Agent Skills

SkillOpt introduces a systematic text-space optimizer for agent skills that trains skills as external agent state with stable updates and zero deployment inference overhead, achieving superior performance across multiple benchmarks and execution environments.

MicrosoftResearch Microsoft Research · May 22, 2026
Submitted by
akhaliq

Mem0: Building Production-Ready AI Agents with Scalable Long-Term Memory

Mem0, a memory-centric architecture with graph-based memory, enhances long-term conversational coherence in LLMs by efficiently extracting, consolidating, and retrieving information, outperforming existing memory systems in terms of accuracy and computational efficiency.

  • 5 authors
· Apr 28, 2025
Submitted by
andito

SmolDocling: An ultra-compact vision-language model for end-to-end multi-modal document conversion

SmolDocling is a compact vision-language model that performs end-to-end document conversion with robust performance across various document types using 256M parameters and a new markup format.

ibm-granite IBM Granite · Mar 14, 2025

A decoder-only foundation model for time-series forecasting

A large language model adapted for time-series forecasting achieves near-optimal zero-shot performance on diverse datasets across different time scales and granularities.

  • 4 authors
· Oct 14, 2023
Submitted by
JarvisPei

NeoHorse-1: Towards Recursive Self-Improvement via Agentic Post-Training with Routing Harness

NeoHorse-1 uses agentic post-training with intelligent routing, structured feedback loops, and curriculum-based distillation to improve model capabilities across agent benchmarks.

TokenRhythm TokenRhythm · Sep 8, 2026
Submitted by
Hokin

Training Object Permanence in World Models

Object permanence and solidity are hallmarks of human cognitive priors. Recent studies show that video generation models, a paradigmatic class of current world models, have begun to show emerged reasoning abilities, making them ideal candidates for building human-like physical intelligence. Do video models have emerged object permanence in them? If not, could we train them with a core-cognition inspired dataset? We introduce WROP (World Reasoning with Object Permanence), a data infrastructure of 150 hand-designed cognitive science inspired tasks, divided into six cognitive categories. We build Blender generators that randomize speed, lighting, camera angle, and other nuisance parameters while preserving each task's cognitive structure, yielding 10,000+ samples per task. We release a 1.5M-sample training corpus and a 300-question exam. On this exam we evaluate 14 video models: 3 reference-to-video, 7 edit, and 4 continuation, among which PWM-WROP, our 16B world model. In a blind pairwise Elo study, PWM-WROP ranks first among continuation models and third overall, behind only a statistical tie between two reference-to-video models. We release the data, exam, model answers, scores, weights, and PWM, our native-PyTorch training stack on AWS Trainium2.

Harness VLA: Steering Frozen VLAs into Reliable Manipulation Primitives via Memory-Guided Agents

Language-conditioned manipulation requires both precise contact-rich control and robust reasoning over language, scenes, and long horizons. End-to-end Vision-Language-Action (VLA) models provide strong local visuomotor skills, but they are trained on in-distribution task trajectories and often fail under deployment perturbations such as semantic retargeting, goal re-binding, spatial-layout shifts, and unstable local contacts. LLM coding agents provide complementary semantic and compositional reasoning, but purely analytic primitives struggle with irregular grasping, constrained placement, and articulated-object interaction. We present Harness VLA, a memory-augmented agentic framework that exposes a frozen VLA as a retryable contact-rich primitive and composes it with a small fixed library of analytic primitives for grounding, staging, transport, navigation, and release. Rather than expanding the skill library, the harness learns the operating range of these fixed primitives from task-specific execution traces, global success rules, and failure models. By lifting semantic re-grounding, non-contact execution, and VLA re-staging to the planner while reserving the frozen VLA for local contact-rich phases, Harness VLA extends pretrained VLAs beyond their original trajectory distribution without finetuning. Across perturbed tabletop, household kitchen, and clean-to-randomized bimanual manipulation, Harness VLA improves over the strongest relevant baselines by 38.6 and 25.4 percentage points on LIBERO-Pro and RoboCasa365, respectively, and reaches 58.4% on RoboTwin C2R.

  • 16 authors
· Jul 9, 2026
Submitted by
Drexubery

WorldCrafter: Consistent Video World Model with Implicit 3D-aware Memory

Video world models enable interactive exploration of dynamic environments, yet struggle to respect prior observations over long horizons and across viewpoints. We present WorldCrafter, a video world model that learns a camera-queryable implicit 3D-aware memory for this purpose. The key insight is to let the requested viewpoint shape how multi-view evidence is compressed into the video generator's limited token budget. Trained jointly with the video generator, a memory encoder and pose-conditioned readout module integrate historical observations into a fixed set of target view-specific tokens before denoising, without explicit depth-based correspondences. By combining this memory with recent temporal context and few-step distillation, WorldCrafter enables streaming scene exploration from a single input image or text prompt. Experiments across static and dynamic scenes show substantial gains in long-horizon consistency and camera-control accuracy while preserving visual quality during minute-scale exploration.

TencentARC ARC Lab, Tencent · Sep 21, 2026
Submitted by
taesiri

Unlimited OCR Works

Unlimited OCR introduces Reference Sliding Window Attention to eliminate growing memory consumption during long-sequence OCR tasks, enabling efficient transcription of multiple pages in a single forward pass.

baidu BAIDU · Jun 22, 2026
Submitted by
ChengCui

PaddleOCR-VL-1.6: Expanding the Frontier of Document Parsing with Under-Optimized Region Refinement and Progressive Post-Training

PaddleOCR-VL-1.6 enhances document parsing performance through targeted data optimization and progressive post-training techniques, achieving state-of-the-art results on OmniDocBench v1.6.

PaddlePaddle PaddlePaddle · Jun 2, 2026
Submitted by
Michaelqaz

GAE: Learning a Geometry-Native Latent Space for 3D-Consistent World Generation

We present a compact geometry-native latent space as a shared foundation for perception and generation. Visual generators can produce photorealistic frames without preserving a consistent 3D scene. We argue that this is not only a modeling problem but also a representation problem: generators typically evolve appearance-centric latents, while perception models recover geometry in a semantically rich space that encodes cross-view structure. Rather than adding geometry as another output, we reparameterize a geometry foundation model's features into a compact latent space for generation. We realize this shift with the geometry-native autoencoder (GAE), whose latent is jointly decodable to appearance, depth, cameras, and point maps. With this state, a standard conditional flow supports diverse generation tasks. In controlled comparisons that hold the generator and training protocol fixed, replacing the latent with GAE improves both visual quality and independently measured 3D coherence: FVD falls by 12.7% and 23.1% on RealEstate10K and DL3DV, and camera-trajectory error is halved on RealEstate10K. Together, these results show that the latent space is central to geometry-consistent generation and can serve as a shared interface between perception and generation.

TencentARC ARC Lab, Tencent · Sep 21, 2026
Submitted by
andy-yang

FreeToken: Efficient Edge-Native MoE Serving with Bandwidth-Adaptive Execution

FreeToken is an edge-native Mixture-of-Experts serving system that dynamically maps computation and model state onto heterogeneous local hardware to run large open-weight models on personal machines.

Submitted by
akhaliq

Very Large-Scale Multi-Agent Simulation in AgentScope

Enhancements to the AgentScope platform improve scalability, efficiency, and ease of use for large-scale multi-agent simulations through distributed mechanisms, flexible environments, and user-friendly tools.

  • 8 authors
· Jul 25, 2024
Submitted by
taesiri

AgentScope 1.0: A Developer-Centric Framework for Building Agentic Applications

AgentScope enhances agentic applications by providing flexible tool-based interactions, unified interfaces, and advanced infrastructure based on the ReAct paradigm, supporting efficient and safe development and deployment.

  • 23 authors
· Aug 22, 2025

Kronos: A Foundation Model for the Language of Financial Markets

Kronos, a specialized pre-training framework for financial K-line data, outperforms existing models in forecasting and synthetic data generation through a unique tokenizer and autoregressive pre-training on a large dataset.

  • 7 authors
· Aug 2, 2025
Submitted by
taesiri

GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay

Modern video games provide a measurable testbed for AI models, combining abilities of visual understanding, instruction decomposition, goal planning, and precise action control over multiple temporal horizons. Existing datasets and benchmarks, however, either cover a narrow range of games, lack language instructions, or rely on high-variance online rollouts. To address these challenges, we introduce GameHorizon, a unified data and evaluation suite that measures gameplay capabilities at different horizons for diverse model families. GameHorizon Suite consists of three components. First, GameHorizon-Annotator is a scalable and automated annotation pipeline for multi-horizon instructions. Second, utilizing the pipeline, we construct GameHorizon-Data, the first large-scale AAA gameplay dataset with temporally aligned videos, player actions, and multi-horizon instructions. It comprises 5,000 hours of recordings from 21 games, collected by 100 human expert players. Third, we build GameHorizon-Bench with reproducible offline and stepwise online testing. The offline track enables reproducible evaluation using thousands of standardized questions organized into three primary tasks and a series of diagnostic variants, while the online track tests whether offline scores reflect actual gameplay capabilities and localizes failures to specific steps within long-horizon gameplay. Based on our GameHorizon Suite, we evaluate 47 models through more than one million model invocations, revealing a meaningful hierarchy of task difficulty and pronounced differences in model capabilities. Our work can provide a standardized yardstick for evaluating gameplay capabilities across horizons and model families. We will release our dataset, annotator, and benchmark to facilitate future research.

tencent Tencent · Sep 21, 2026
Submitted by
taesiri

MinerU2.5: A Decoupled Vision-Language Model for Efficient High-Resolution Document Parsing

MinerU2.5, a 1.2B-parameter document parsing vision-language model, achieves state-of-the-art recognition accuracy with computational efficiency through a coarse-to-fine parsing strategy.

  • 61 authors
· Sep 26, 2025

PyTorch Distributed: Experiences on Accelerating Data Parallel Training

The PyTorch distributed data parallel module optimizes large-scale model training using techniques like gradient bucketing, computation-communication overlap, and selective synchronization to achieve near-linear scalability.

  • 11 authors
· Jun 28, 2020
Submitted by
RuofengYang

ARIS: Autonomous Research via Adversarial Multi-Agent Collaboration

ARIS is an open-source research harness that uses cross-model adversarial collaboration to ensure reliable long-term research outcomes through coordinated execution, orchestration, and assurance layers.

Submitted by
Sensen02

SoL-Pi: Recursively Scaling Auto-Research Loops for Efficient Agent Harness

As coding agents move from supervised code completion to unattended, around-the-clock exploration, their work expands from isolated predictions into long trajectories of reasoning, tool use, and feedback. Token efficiency therefore becomes important for scaling recursive self-improvement. We take an RSI-inspired approach at the harness layer, scaling auto-research loops across increasingly numerous and diverse environments for harness rollouts. At this scale, the process yields reusable improvements that transfer beyond their development setting, moving automated harness discovery toward production-level outcomes. Four mechanisms survive selection and form SoL-Pi, spanning action execution, context compaction, observation handling, and delegated reading. On the 51-task EdgeBench evaluation, SoL-Pi achieves performance comparable to Pi across GPT-5.6 Sol and Opus 5 while reducing recorded token traffic by 44.7-49.0% and API cost by about one third. In other words, estimated hourly savings are \8.75-13.50 relative to native Codex and Claude Code harnesses, and \4.36-5.71 relative to Pi.

nvidia NVIDIA · Sep 17, 2026
Submitted by
aejion

WorldPlay2: Extending Real-Time Interactive World Models in Control and Horizon

Interactive world models require responding in real time to versatile controls and maintaining long-horizon consistency. However, modeling heterogeneous controls remains difficult, while explosive contexts and unstable distillation impede achieving both long-horizon consistency and real-time responsiveness. In this paper, we present WorldPlay2, an interactive world model that couples a factorized hybrid control interface with a co-design of compressed memory and stable distillation. 1) Our factorized hybrid control interface integrates frame-aligned action control with structured semantic control that explicitly disentangles scene appearance, character identity, and dynamic semantic events, thereby facilitating effective control learning. 2) To achieve efficient long-horizon modeling, we compress historical contexts into compact memory tokens shared by the autoregressive student and the bidirectional teacher. This design enables clip-wise, memory-conditioned score evaluation instead of jointly processing an entire long rollout, substantially reducing distillation overhead. 3) We further propose Stable Forcing, which initializes the autoregressive student via a few-step strategy and leverages full-rollout replay to preserve the quality of long-horizon rollouts, ensuring robust and stable distillation. Extensive experiments demonstrate the strong generalizability of our model and its superior performance compared to existing methods.

  • 8 authors
· Sep 28, 2026

HuggingFace's Transformers: State-of-the-art Natural Language Processing

Transformers library provides state-of-the-art Transformer architectures and pretrained models for natural language processing tasks with a unified API and emphasis on extensibility and robust deployment.

huggingface Hugging Face · Oct 9, 2019
Submitted by
oriuta

Apodex 1.1: Scaling Agentic Intelligence for Complex Work

Apodex 1.1 improves sustained, verifiable progress on complex real-world tasks by scaling executable environments and training agents to coordinate long-horizon work with state maintenance and recovery.

apodex Apodex · Aug 24, 2026

AutoDev: Automated AI-Driven Development

AutoDev is an AI-driven software development framework that automates complex engineering tasks within a secure Docker environment, achieving high performance in code and test generation.

  • 5 authors
· Mar 13, 2024
Submitted by
TongZheng1999

Dream-RSI: Recursive Self-Improvement through Evolving Worlds

Dream-RSI enables scalable recursive self-improvement by using historical discovery replay to evaluate exploration policies offline, reducing costly online evaluations.

google Google · Sep 14, 2026
Submitted by
akhaliq

LlamaFactory: Unified Efficient Fine-Tuning of 100+ Language Models

LlamaFactory is a unified framework enabling efficient fine-tuning of large language models across various tasks using a web-based user interface.

  • 5 authors
· Mar 20, 2024

Zep: A Temporal Knowledge Graph Architecture for Agent Memory

Zep, a memory layer service, outperforms MemGPT in the DMR benchmark and LongMemEval by excelling in dynamic knowledge integration and temporal reasoning, critical for enterprise use cases.

  • 5 authors
· Jan 20, 2025
Submitted by
nielsr

RelateAnything: Real-Time Open-Vocabulary Relation Prediction From Any Inputs

RelateAnything is a lightweight open-vocabulary relation prediction model that accepts arbitrary predicate vocabularies and region sources at inference, trained on a large geometrically verified dataset with positive-unlabeled supervision and evaluated on a new cross-dataset benchmark.

  • 1 authors
· Sep 11, 2026
Submitted by
zhangshaolei

EvoOntology: A Self-Evolving Ontology Layer for Data Agents

Data agents aim to fulfill natural-language instructions over heterogeneous data, including tables, files, and databases. However, data agents face a challenging agent-data gap: heterogeneous data resides outside the agent, while the agent can access it (e.g., column names and file paths) only through generic tools. Existing approaches either let agents directly explore raw data sources or inject manually constructed semantic layers into prompts. However, neither scales well to large heterogeneous data sources nor adapts to different agent behaviors. In this paper, we introduce EvoOntology, a self-evolving ontology layer for data agents. EvoOntology encapsulates the ontology as an MCP server comprising a schema layer, a content layer, and a tool layer, enabling agents to actively query and interact with the ontology at runtime. To this end, we introduce a builder agent for autonomous ontology construction and a self-evolution loop that continuously refines the ontology through attribution-guided typed edits that are accepted only after a backbone-conditional paired evaluation. Experiments on three well-adopted data-agent benchmarks with four LLM backbones demonstrate that EvoOntology consistently outperforms strong baselines and existing semantic-layer approaches, effectively bridging the agent-data gap and enabling more effective interaction with heterogeneous data. Code: https://github.com/ruc-datalab/EvoOntology

RUC-DataLab RUC-DataLab · Sep 14, 2026
Submitted by
taesiri

Paper2Agent: Reimagining Research Papers As Interactive and Reliable AI Agents

Paper2Agent converts research papers into interactive AI agents to facilitate knowledge dissemination and enable complex scientific queries through natural language.

  • 4 authors
· Sep 8, 2025
Submitted by
YangCaoCS

SpatialSpeak: QA-Native Reconstruction with Local and Global Context for Spatial Chain-of-Thought Reasoning

Vision-language models (VLMs) can benefit from geometric priors for multi-view spatial reasoning, yet answer-only training does not directly supervise the intermediate geometric estimates and their use in deriving quantitative spatial answers. We hypothesize that spatial chain-of-thought (CoT) supervision becomes more effective when the VLM first jointly learns complementary local geometry and global scene context through multi-view reconstruction. We introduce SpatialSpeak, a two-stage framework that connects QA-native reconstruction pretraining with spatial CoT learning. In Stage I, QA-Native Reconstruction Pretraining (QA-RP) combines marked-point 3D queries for fine-grained local geometry with object-center queries for global scene context across views. Both tasks are formulated as text-based question answering, allowing geometric estimation and subsequent reasoning to share the same autoregressive output interface. In Stage II, spatial CoT with Visual Compensation (CoT-VC) trains the model to express question-relevant geometric estimates and use them to derive answers, with reliability assessment and visual compensation supporting answer refinement when needed. On ReVSI, QA-RP increases the gain from CoT-VC from 2.6 to 6.9 points, and ablations show that both local and global reconstruction supervision are beneficial. SpatialSpeak achieves state-of-the-art results on ReVSI, VSI-Bench, and SPAR-Bench, with a ReVSI score of 62.8 that exceeds the strongest compared baseline by 8.7 points.

Submitted by
BoJack

AuK Technical Report: An Open-Source Foundational Model for Speech Generation and Editing

AuK is an open-source foundational model that unifies speech generation and editing via natural-language instructions and audio context, using a multimodal language model, joint VAE, hybrid rectified-flow Transformer, and efficient distillation for fast inference.

Tencent-Hunyuan Tencent Hunyuan · Sep 8, 2026
Submitted by
milkkarten

Prime Agent: A Self-Improving RLM Harness

Prime Agent is an open-source harness that uses recursive subagents, persistent computation, and agent-to-agent coordination to extend language models' long-horizon capabilities across coding and reasoning tasks.

PrimeIntellect Prime Intellect · Aug 24, 2026

Multi-module GRPO: Composing Policy Gradients and Prompt Optimization for Language Model Programs

mmGRPO, a multi-module extension of GRPO, enhances accuracy in modular AI systems by optimizing LM calls and prompts across various tasks.

  • 13 authors
· Aug 6, 2025
Submitted by
nielsr

Ultralytics YOLO26: Unified Real-Time End-to-End Vision Models

YOLO26 addresses real-time vision challenges through a unified model family with NMS-free inference, improved training strategies, and multi-task capabilities spanning detection, segmentation, and pose estimation.

Ultralytics Ultralytics · Jun 2, 2026
Submitted by
HongchengGao

Self-Evolving Coding Agents: From Digital Programs to Physical-World Intelligence

Vision-language-action (VLA) and world-action (WAM) models map observations and instructions directly to robot actions. This directness ties a policy to training: minor layout or viewpoint changes cause failure, and instructions generalize poorly. The root cause lies in representation: task requirements, conditions, progress, and failure recovery are implicitly encoded in action sequences, making them difficult to inspect or revise. Digital coding agents offer a precedent: LLMs call tools, verify results, and revise from feedback as executable code. The same working pattern of explicit state, manageable execution, and revisable procedures underlies generalization and long-horizon execution in the physical world, letting physical experience return as reusable programs, memory, or evidence. We propose Physical Coding, representing task state and execution as code. Code as World records objects, relations, constraints, and progress; Code as Policy organizes planning, verification, recovery, and execution. We build HexaAnything, which calls perception, planning, and control tools, including VLA/WAM policies, and makes in-the-loop decisions from external feedback. Verified traces become data and memory, enabling evolution from tools and Harness to model weights, architectures, and ultimately hardware and task design. On RoboCasa365, HexaAnything improves Composite-Unseen and overall success over XR-1 VLA, and its Harness-trained HexaModel beats the base on every split, indicating code traces internalize physical execution. On PhyBench and a dual-arm AgileX robot, the agent autonomously completes physics experiments and most tabletop tasks, often faster than published results. We observe data, model, and tool self-evolution; future work targets weight internalization, autonomous redesign of architectures, languages, representations, and tasks, and deployment in manufacturing and science.

HexaFuture HexaFuture · Sep 28, 2026
Submitted by
hbx

Diffusion Reward Models

Reward models underpin the alignment of large language models, yet the dominant designs reduce each prompt--response pair to a point estimate or to a distribution from a fixed parametric family. This is at odds with human preference, which is inherently multimodal: the same response can be reasonably judged in many ways, and no single family covers all of them. To better fit this structure, we introduce DRM, a Diffusion Reward Model that recasts reward modeling as conditional density estimation over p(rmid x,y). Conditioned on a frozen LLM encoder, a lightweight Diffusion Transformer denoises Gaussian noise into a reward vector, placing no parametric assumption on the output distribution and naturally representing its multimodal structure. A single architecture handles both multi-attribute regression and pairwise preference data, and at inference N samples form an empirical reward distribution that can be aggregated into a scalar, a variance, or quantiles. Across five benchmarks, DRM matches or surpasses baselines under matched data and backbone, stays competitive with much larger discriminative, distributional, and generative RMs despite its modest training scale, and recovers multimodal reward structure where conventional heads collapse to a point. Uncertainty-aware rejection and lower-confidence-bound (LCB) aggregation further demonstrate that DRM can exploit distributional information beyond a scalar reward to improve reward-model decisions. Downstream RLHF experiments additionally show that using DRM as the training-time reward leads to improved policy performance, directly validating the practical benefit of diffusion-based reward modeling for RLHF training.

TsinghuaNLP Tsinghua NLP Group · Sep 27, 2026
Submitted by
zhifeixie

VoiceMem: Streaming Dual-Brain Memory for Real-Time Interaction

VoiceMem introduces a dual-brain streaming memory architecture for speech language models that improves retrieval accuracy, emotional personalization, and real-time efficiency.

EverMemOS: A Self-Organizing Memory Operating System for Structured Long-Horizon Reasoning

EverMemOS presents a self-organizing memory system for large language models that processes dialogue streams into structured memory cells and scenes to enhance long-term interaction capabilities.

  • 11 authors
· Jan 5, 2026
Submitted by
Harold328

SolveEdit: Benchmarking Visual Problem Solving in Generative Models

Machine intelligence is often evaluated through abstract reasoning problems, yet many real-world problems are visual, such as arranging objects, repairing layouts, or tracing routes. Solving these problems requires understanding a scene, inferring what must change to achieve a goal, and realizing that change without disturbing unrelated content. However, existing benchmarks mainly evaluate perception, generation, or explicitly specified transformations, leaving goal-driven visual problem solving underexplored. To bridge this gap, we introduce SolveEpIT, a benchmark for visual problem solving through scene transformation. Given an image and a goal, a model must infer a valid transformation from the request, the scene, or a visually expressed rule, then execute it while preserving unrelated content. SoLvEEDrr contains 2,728 cases. Atomic transition contracts specify required and protected conditions, enabling SoLvEScoRE to measure completion and unintended changes without a single reference output. The strongest evaluated model achieves only57.0% SolvEScore. We further introduce SolveEdiT-PLAN, a two-stage visual planner that instantiates the transition before generation. Under matched single-generation evaluation, it improves SoLvEScoRE by 9.1 points on average across three tested generators, including a gain from 57.0% to 71.6% for GPT-Image-2, without modifying the editor.

  • 12 authors
· Sep 28, 2026
Submitted by
andito

SmolVLA: A Vision-Language-Action Model for Affordable and Efficient Robotics

SmolVLA is a compact, efficient vision-language-action model that achieves competitive performance at reduced computational costs and can be deployed on consumer-grade hardware.

  • 14 authors
· Jun 2, 2025
Submitted by
jasonrqh

COLLEAGUE.SKILL: Automated AI Skill Generation via Expert Knowledge Distillation

Person-grounded AI skills are automatically distilled from heterogeneous traces into inspectable, correctable packages that capture both capabilities and behavioral patterns.

ShanghaiAiLab shanghai ailab · May 29, 2026
Submitted by
Yang-Tian

Mira-Scene: Pixel-Aligned Layouts for Generative 3D Scene

Single-image 3D object generation can now produce high-fidelity assets, yet accurately placing them into a coherent scene layout remains an open challenge. A central difficulty lies in how object layout is represented. Holistic methods absorb placement into a scene-level generation process, sacrificing object-level detail. Compositional methods preserve object fidelity by decoupling geometry from layout, but typically parameterize layout as sparse, unbounded pose variables that are difficult to learn and generalize poorly under scarce scene-level supervision.We present Mira-Scene, a compositional 3D scene reconstruction framework that replaces sparse pose regression with dense, bounded correspondence recovery. At its core is the Canonical Coordinate Map (CCM), a pixel-aligned field that maps each visible object pixel to a surface coordinate in the object's bounded canonical space. When paired with a scene-space Point Cloud Map (PCM) from monocular geometry estimation, CCM induces dense canonical-to-scene correspondences from which object transformations are recovered through robust geometric alignment. Because CCM operates in bounded canonical space, it provides a stable prediction target that can be trained from scalable object-level 3D data without requiring scene-level layout annotations. Mira-Scene further introduces a multimodal diffusion transformer that jointly generates object geometry and CCMs, using modality-specific expert streams with shared attention and positional encoding to promote geometry-layout consistency. Experiments on indoor, outdoor, synthetic, and in-the-wild scenes show that Mira-Scene substantially outperforms strong baselines in layout accuracy, achieving relative gains of 39.8% in 3D-IoU and 16.5% in 2D-IoU over SAM3D, using limited open-source training data.

TheHKU Hong Kong University · Sep 20, 2026
Submitted by
zwq2018

Spatial-Interactor: Learning Spatial Reasoning through Interaction with the Observable Physical World

Spatial reasoning is essential for vision-language models (VLMs) to understand and act in the physical world. Reasoning in dynamic environments requires VLMs to perceive local state transitions caused by object motion and viewpoint changes and integrate them over long trajectories to maintain an updated spatial state, yet existing VLMs remain limited in both capabilities. Current spatial training primarily focuses on static questions about object attributes and spatial relations, providing limited direct supervision for state transitions; in contrast, interaction trajectories naturally connect a preceding observation, an action, and a subsequent observation, offering direct supervision for local state transitions, while complete trajectories reveal dependencies among consecutive transitions. We therefore introduce Spatial-Interactor, a framework that trains VLMs to model physical-world state transitions through interaction, organizing this learning process into a three-level curriculum covering L1 passive world-state transitions, L2 active self-state transitions, and L3 long-horizon interaction trajectories. Accordingly, we construct the Learning from Spatial Interaction dataset (LSI-108K) from simulated and real interaction trajectories, with tasks aligned with the objective of each level. Our two-stage training strategy applies Supervised Fine-Tuning (SFT) to L1 and L2 for local transition modeling, and On-Policy Distillation (OPD) then uses privileged self-distillation: a teacher branch given segment-level transition descriptions supervises the student's on-policy CoT, helping the student learn to integrate consecutive transitions over L3 long trajectories. Experiments across multiple VLMs and spatial benchmarks show consistent gains in local transition modeling and long-horizon integration.

OmniAI-ZJU ZJU-OmniAI · Sep 19, 2026

Self-Supervised Prompt Optimization

A self-supervised framework optimizes prompts for both closed and open-ended tasks by evaluating LLM outputs without external references, reducing costs and required data.

  • 9 authors
· Feb 7, 2025